He gave the hero the way to Ruins Entrance 2. He usually plays catch with the other younger villagers. Ullz is a young male selkie with purple hair. You can also change spells by holding the R button and scrolling up or down. In addition, rings will now lock onto an enemy, removing the threat of missing a hard to cast spell and wasting valuable MP. They have become as simple as "Blizzard" and "Raise" for Gravity, "Fire" and "Raise" for Quake. Fusion spells are now simpler to perform, as certain spells (Gravity, quake) do not require so many complex and tedious combinations. The slots system has been eliminated completely, however such items as ethers and potions do appear in the game to be used on-the-spot. While still retaining its key components (target rings, elemental casting), it now consumes MP rather than gathering magicites. Jewels range from as simple as ATTACK-UP to more complex forms that even allow the player to break the usual level cap for the equipment piece. Also, a new jewel system replaces the ability-equip system in the past game, where players may now add jewels to weapons with enough slots to add extra abilities. Armor and weaponry may now level up on their own through battling. New weapons have also been added (Sling-shot weapons, paddles). The game still uses each tribes' combat system, mostly an overhead real-time hack-and-slash form of fighting however, it added in a new weaponry system, in which all tribes may use a variety of weapons and have abilities which range from two to three types of weapons. The DS version cannot host a Multiplayer game if there is a Wii being used to play cooperatively. The player still controls the characters through the arrow buttons and use interactive abilities (attacking, magic, or holding) through the A-B-X-Y buttons. The game is still the same as its predecessor, Final Fantasy Crystal Chronicles: Ring of Fates, although with many updates and changes.
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